Popularity of Apps have Led to the Declination of the Mobile Web

6 August 2014

Chicago: Mobile is the future. What wins mobile, wins the Internet. Presently, apps are captivating and the web is trailing.

Besides, there are indications that it will only get poorer. Inquire any web company and they will tell you that they value app users over web users. This is the reason why you see so many banners and popups on mobile websites that strive to get you to download apps. It is also why a lot of mobile websites are broken. Resources are heading for app development over web development. While the mobile web UX declines further, the drive toward apps will only raise.

The possible end state is the web becomes a niche product employed for stuffs like:

  • Striving a service prior to downloading the app
  • Consuming long tail content

This will upset long-term innovation for several reasons:

  • Apps possess a rich-get richer dynamic that supports the status quo over novel innovations.
  • Apps are controlled by the principal app stores owners, Google and Apple. Google and Apple control what apps are permissible, how apps are created, what apps get promoted, and charge a 30% tax on revenues.

The thought that people will move from utilizing native apps on their smartphones to making use of HTML5 websites giving the same functionality has not played out. Instead, among US consumers, use of websites has reduced by nearly a quarter, from an average of 31 minutes each day in March 2013 to 22 minutes a year afterward.

That has come even as people are spending much time on their phones – upon average to 2h42m each day compared to 2h38m in March 2013 – and that they expend even longer employing apps instead of the mobile web.

As per a data, app utilization grew from 80% of peoples’ phone use – 2h6m daily – to 86%, or 2h19m. Use of Mobile web has dropped from 31m to 22m, as calculated for the study by another research company.

The findings are also considerable as the US has had high-speed 4G connectivity for no less than two years from numerous mobile networks – which would show that connection speed would not be a problem to the use of mobile web apps.

As per a data, obtained from millions of users’ smartphones, gaming is the major single category of use, with 32% of peoples’ time on average, followed by Facebook (17%). Other social messaging together with Twitter consists of 11%, followed by YouTube (4%). News apps occupy 3% of peoples’ time spent on the device.

Both Facebook and Google have well known franchises on mobile, but the market very uneven. Actually, Google and Facebook combined together rule less than 25% of the total time spent by the average US mobile consumer. Besides, the top ten franchises, answer for less than 40% of the time spent. So regardless of huge attempts by Google and Facebook, the market still has not combined and over the past few years, new franchises have emerged in about all sectors of mobile.

The rising use of apps, rather than browsers, contrasts robustly with the desktop-based use of the Internet, where web use is intense and users are easily tracked. With mobile web usage from smartphones dropping, a better way to measure mobile engagement and web browsing metrics is needed.

For Google, the indifference of smartphone users to the mobile web for apps presents a difficulty as usually it cannot pursue users’ action inside apps, unlike the situation where someone is logged into a Google account while they employ a desktop browser. The search company has started a proposal providing links to in-app content for Android developers which it can index. 

But good news for Google was found: more mobile advertising money is spending with it than time is spent on its products. It computes that though people use up about 18% of smartphone time in Google properties like YouTube or in browsers where it can show ads, it obtained 49% of mobile ad spending, as per a research company.

In comparison Facebook obtains 18% of mobile and spending – while people use about 17%of their time on its mobile properties. Others apps are fading out. It is suggested that the rest of the apps, including gaming apps, are just not receiving their proper share of advertising spent. They use up 65% of the time, but obtain only 32% of ad revenue.

The bottom line is: apps have won and the mobile browser is taking a back seat. At the moment, every company including Google is adapting with the truth.

If you need any mobile apps development service in Chicago or nearby area then please contact us. We are looking forward to assist you.

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